30 May 2017
‘K-Culture Time Machine,’ an augmented and virtual reality application will create a new way to take a tour. ‘K-Culture Time Machine,’ released in the iOS App Store on May 23, is offering trial services in Changdeok Palace. The smart tour application was released by Professor Woontack Woo’s research team in the Graduate School of Culture Technology.
The application creates a virtual experience, going beyond the boundaries of space and time, for cultural heritage and historical sites using wearable video players. Users can attach their smartphone to the VR machine to immerse themselves in the provided 360-degree video to experience cultural heritage remotely and find information on related persons, place, and events. Further, 3D digital restoration of lost cultural heritage can be experienced.
Cultural heritage guides based on augmented reality are possible even without the use of wearable machines; a mobile mode can identify nearby historical sites, recognize cultural heritage using the camera, and provide related information and content.
Users can start from Changdeok Palace and pass through the palace via 360-degree panorama images or video. The app provides virtual sightseeing for the all pavilions of the palace. Even the eastern part of the palace, which no longer exists, can be restored by using 3D models. These features can be experienced on smartphones, without the wearable device.
Professor Woo’s team constructed and applied a cultural heritage database and standardized meta-data for augmented virtual reality content. Therefore, additional content can be generated and added, in contrast to existing application that can only be used for a short period of time after development. Professor Woo said, “By enhancing the mutual applicability and re-usability of augmented reality content, we can dominate a new market in smart tourism.” He continued, “We hope this technique will have various additional effects including reducing the cost of content development and the activation of the augmented reality content economy.”
Picture: ‘K-Culture Time Machine,’ an augmented and virtual reality application will create a new way to take a tour (credit: KAIST)
This research was conducted as joint research with Postmedia and the Ministry of Culture, Sports and Tourism CT R&D project, and will be presented at HCII 2017 this July.
Source: Korea Advanced Institute of Science and Technology (KAIST)