Authors: Hao Jiang, Shuisen Chen, Dan Li, Chongyang Wang and Ji Yang

 

Journal Title: Remote Sensing

 

ISSN: 2072-4292 (Print)

 

Publisher: MDPI AG
 
Abstract
 
The use of unmanned aerial vehicles (UAV) can allow individual tree detection for forest inventories in a cost-effective way. The scale-space filtering (SSF) algorithm is commonly used and has the capability of detecting trees of different crown sizes. In this study, we made two improvements with regard to the existing method and implementations. First, we incorporated SSF with a Lab color transformation to reduce over-detection problems associated with the original luminance image. Second, we ported four of the most time-consuming processes to the graphics processing unit (GPU) to improve computational efficiency.
 
The proposed method was implemented using PyCUDA, which enabled access to NVIDIA’s compute unified device architecture (CUDA) through high-level scripting of the Python language. Our experiments were conducted using two images captured by the DJI Phantom 3 Professional and a most recent NVIDIA GPU GTX1080. The resulting accuracy was high, with an F-measure larger than 0.94. The speedup achieved by our parallel implementation was 44.77 and 28.54 for the first and second test image, respectively. For each 4000 × 3000 image, the total runtime was less than 1 s, which was sufficient for real-time performance and interactive application.
 
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).
 

Illustration Photo: DJI Phantom 3 Professional drone flying (credits: Andri Koolme / Flickr Creative Commons Attribution 2.0 Generic (CC BY 2.0))

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